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Delaney Golden

Game Artist & Graphic Designer

About Me

Hello, My name is Delaney Golden! I am game artist with a background in graphic design and an inspiration for creating awesome characters and compelling stories. I first studied Graphic Design at Iowa State University, following in my grandfather’s footsteps as an artist. Wanting to push my skills further, I continued my education at Academy of Art University so I could pursue my dream career in game design, specializing in character-focused work.

When I’m not creating, you’ll usually find me hanging out with my cat, Bruce, or watching movies, playing games, and reading with friends. Those stories, worlds, and characters are a huge source of inspiration for my own worldbuilding and designs.

Current Focus

Actively leveling up in 3D modeling, texturing, and 2D game asset creation through ongoing practice, feedback, and experimentation.

Past Experience

Currently maintaining a career in digital design and marketing, creating visual solutions that connect brands with their audiences.

Favorite Games/Genres

Love Adventure and Horror RPGs and stylized platformers; big fan of Uncharted, Silent Hill, Assassins Creed, Hades, and so many more.

Curious about my take on new releases, old gems, and my all-time-favorites? Check out the blog, where I regale my thoughts on all things gaming!

Technical Toolkit

GrAPHIC dESIGN

Adobe Creative Suite / Creative Cloud

Affinity

Figma

Reliable designer crafting efficient UI/UX and sharp typography for polished marketing materials and digital assets.

Concept Art

Procreate

Photoshop

Aseprite

Delivers high-impact character concepts, environment explorations, prop ideation, moodboards, and rapid iteration sketches for production-ready pipelines.

3D & Modeling/Texturing

ZBrush

Blender

Substance Painter

Specializes in hard-surface and organic modeling with clean UV mapping and high-quality PBR texturing. 

2D Game Assets

Procreate

Illustrator

Asperite

Produces high-quality 2D assets, such as pixel sprites, sharp UI icons, dynamic HUD elements, and optimized tilesets for games.

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